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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Riding off into the sunset...]]></title><link>http://www.dvguru.com/2007/01/31/riding-off-into-the-sunset/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/31/riding-off-into-the-sunset/</guid><comments>http://www.dvguru.com/2007/01/31/riding-off-into-the-sunset/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/meta/" rel="tag">Meta</a></p>You might have heard before, but in case you hadn't, today marks the last day of DV Guru. We've had a fun time blogging about all things digital video, and while it may be the end of the line for our lil' blog here, don't think it's the end for any of us. Allow me to go on for a minute about everyone, and let you know where some of your favorite bloggers are headed.<br /><br />Ajit Anthony has been here since day one, and will keep going with his personal project, <a href="http://squigglebooth.com/">Squigglebooth</a>. He's been an invaluable asset to the team, and kept the site afloat for a good amount of time with just himself.<br /><br />Ajit says:<br /><em>I feel like I have involuntarily graduated the DVguru school of filmmaking. It has been a great ride and a great education. To post here everyday also meant I had to learn on what I was talking about. I feel so much richer from the experience. <br /><br />I'd like to thank all the people who have blogged for DVguru (and they have been several) and especially all you readers. We certainly are not stopping this because of a lack of readers. If anything, I can safely say we are leaving on a high note. Special thanks to people like Mike Curtis who was a resource in every way. Thanks to Randall who was a constant source of motivation that clearly pushed this site forward.<br /><br />I am supposed to be blogging for other DV related sites, we'll see. What I do know is that I will be blogging at <a href="http://ticklebooth.com/">Ticklebooth</a> and videoblogging on <a href="http://squigglebooth.com/">Squigglebooth</a>. Hopefully, you will see one of my films playing at a theater near you. Thank you.</em><br /><br />Chris Tew, most notably of PVRWire, is leaving the Weblogs, Inc. fold and partnering with <font size="2" face="Arial"><a href="http://www.webtvwire.com/" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">webtvwire.com</a> and <a href="http://www.webtvhub.com/" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">webtvhub.com</a> covering the biz of IPTV and internet distribution.<br /></font><br /> <a href="http://www.russellheimlich.com/">Russell Heimlich</a>, one of our podcast peeps, will continue to contribute to <a href="http://www.newteevee.com/">NewTeeVee</a>. In his time here, he did a ton to help our site, including the most trafficked post of DV Guru's lifespan. Yeah, it was the <a href="http://www.dvguru.com/2006/10/03/the-dvd-rewinder/">DVD rewinder</a>, but still, pretty awesome.<br /><br />Erstwhile features writer <a href="http://www.dvguru.com/bloggers/ryan-bilsborrow-koo/">Ryan Bilsborrow-Koo</a> is in pre-production on the upcoming internet TV drama <a href="http://thewestside.tv/" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">The West Side</a>. The show won't be premiering until March, however, so for now he can only offer up his solipsistic (his word, not mine...) ramblings at <a href="http://nofilmschool.com/" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">No Film School</a>. We still blame him for the site's demise... but only because he's so awesome, we wish he could have written more, but peeps are busy, and we understand.<br /><br />Adam Nielson will continue to work at his "real job" in television at KSL-TV in Salt Lake City, but online he'll be working with several projects, including <a href="http://www.techcheckdaily.com">Tech Check Daily</a>, an online show about technology.<br /><br />Sheila Ward has been a breath of fresh air to DV Guru. In her short time, she brought an awesome amount of content to DV Guru, and I'll always be grateful. She's not heading too far, since she'll be contributing a little to Download Squad with stuff like imaging tips and potentially some video how-to stuff. Besides that she'll be off doing her video business thing.<br /><br /><a href="http://www.brianliloia.com">Brian Liloia</a>, one of the "second generation" of DV Guru-ers, has some of the most interesting post DV Guru plans. This April, he'll be moving to an ecovillage community in rural Missouri, where he hopes to help build homes made out of mud and straw, partake in organic gardening, learn the ins and outs of solar and wind power, and promote a sustainable, low-impact, and self-sufficient lifestyle. While there, he has plans to start up several <a href="http://www.small-scale.net/">video/filmmaking projects</a> in the form of some documentary work, and a series of online "TV shows" about the community and the theme of sustainability. Other than that, he'll continue writing a little bit for Download Squad and TUAW.<br /><br /><a href="http://www.randallcbennett.com/">Randall Bennett</a>, AKA me, has a ton of things going. I'm going to still contribute to some Weblogs, Inc. properties, like <a href="http://www.bloggingstocks.com">Blogging Stocks</a>, but I'm also working on a new project called <a href="http://www.techcheckdaily.com">Tech Check Daily</a> (with Adam Nielson) and continue ruling the world. Still haven't ruled out the possibility of leading another DV blog, but we'll have to see.<br /><br />I've got to say I've had such an awesome time helping shape this site. All of our writers are great, and expect to see big things out of all of our writers. The other missing link? You. We have the most loyal and interesting readers in the whole world! (*tear*) Honestly, our readers are intelligent and always have an interesting comment to leave. Working at other blogs within Weblogs, Inc., I often dread reading the comments because they're filled with unintelligent drivel, but thanks to readers and comment writers like you, DV Guru has been an awesome place to be. Thanks, and we'll see you in the blogosphere in the sky (or at NAB, whichever comes first.)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.dvguru.com/2007/01/31/riding-off-into-the-sunset/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745716/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/31/riding-off-into-the-sunset/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/31/riding-off-into-the-sunset/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745716"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745716?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745716" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745716&amp;url=http://www.dvguru.com/2007/01/31/riding-off-into-the-sunset/" /></p>]]></description><dc:creator><![CDATA[Randall Bennett]]></dc:creator><dc:date>2007-01-31T11:22:00+00:00</dc:date></item><item><title><![CDATA[FCP: What the heck are these scope thingys?]]></title><link>http://www.dvguru.com/2007/01/31/fcp-what-the-heck-are-these-scope-thingys/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/31/fcp-what-the-heck-are-these-scope-thingys/</guid><comments>http://www.dvguru.com/2007/01/31/fcp-what-the-heck-are-these-scope-thingys/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/editing/" rel="tag">Editing</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/scopesfcp.jpg" alt="" />Scopes make great eye candy that can impress a client, but they can also be very helpful when you are editing. <a href="http://creativemac.digitalmedianet.com/articles/viewarticle.jsp?id=63662">Here's an excerpt </a>from Larry Jordan's <a href="http://movielibrary.lynda.com/html/modPage.asp?ID=179">Final Cut Pro 5 Essentials Effects</a> series that explains what scopes are used for and how you can use them in the editing process. It's an excellent video to check out if you are new to the scope scene.<br /><br />[via <a href="http://freshdv.com">FresHDV</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://creativemac.digitalmedianet.com/articles/viewarticle.jsp?id=63662>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/31/fcp-what-the-heck-are-these-scope-thingys/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/31/fcp-what-the-heck-are-these-scope-thingys/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/31/fcp-what-the-heck-are-these-scope-thingys/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745605"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745605?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745605" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745605&amp;url=http://www.dvguru.com/2007/01/31/fcp-what-the-heck-are-these-scope-thingys/" /></p>]]></description><category>final cut pro</category><category>FinalCutPro</category><category>how-to</category><category>scopes</category><category>vectorscopes</category><category>waveform</category><dc:creator><![CDATA[Sheila Ward]]></dc:creator><dc:date>2007-01-31T10:08:00+00:00</dc:date></item><item><title><![CDATA[Pixel aspect ratio basics explained]]></title><link>http://www.dvguru.com/2007/01/31/pixel-aspect-ratio-basics-explained/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/31/pixel-aspect-ratio-basics-explained/</guid><comments>http://www.dvguru.com/2007/01/31/pixel-aspect-ratio-basics-explained/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/editing/" rel="tag">Editing</a>, <a href="http://www.dvguru.com/category/post-production/" rel="tag">Post-production</a></p><img vspace="4" hspace="4" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/pixel.jpg" alt="" />720x480, 640x480, 1920x1080... what is the significance behind these and other aspect ratios we sometimes love to hate? This <a href="http://www.artbeats.com/community/article.php?id=86">Artbeats document</a> presents a straightforward introduction to the significance of video aspect ratios, and how video differs when presented on computer screens and televisions, and captured on camcorders. Unfortunately, knowing a lot of these tedious factoids becomes invaluable when working with different format (SD vs. HD, NTSC vs. PAL) video. There's no such thing as a universal pixel aspect ratio, and learning the differences between formats will give you a better understanding of exactly how video is displayed.<br /><br />(via <a href="http://freshdv.com">FresHDV</a>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.artbeats.com/community/article.php?id=86>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/31/pixel-aspect-ratio-basics-explained/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745508/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/31/pixel-aspect-ratio-basics-explained/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/31/pixel-aspect-ratio-basics-explained/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745508"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745508?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745508" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745508&amp;url=http://www.dvguru.com/2007/01/31/pixel-aspect-ratio-basics-explained/" /></p>]]></description><category>hd</category><category>ntsc</category><category>pal</category><category>pixel aspect ratio</category><category>PixelAspectRatio</category><category>post-production</category><category>sd</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-31T09:20:00+00:00</dc:date></item><item><title><![CDATA[Macbreak: Conversations with Other Women continued]]></title><link>http://www.dvguru.com/2007/01/31/macbreak-conversations-with-other-women-continued/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/31/macbreak-conversations-with-other-women-continued/</guid><comments>http://www.dvguru.com/2007/01/31/macbreak-conversations-with-other-women-continued/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/the-little-guy/" rel="tag">The Little Guy</a>, <a href="http://www.dvguru.com/category/editing/" rel="tag">Editing</a>, <a href="http://www.dvguru.com/category/post-production/" rel="tag">Post-production</a></p><a href="http://www.twit.tv/mb61"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/conversations2.jpg"  alt="" /></a>MacBreak <a href="http://www.dvguru.com/2007/01/04/macbreak-episode-conversations-with-other-women/">continues</a> in the world of movie magic with some more tricks from <a href="http://www.conversationsthemovie.com/">Conversations with Other Women</a>. <a href="http://www.twit.tv/mb61">Episode 61</a> shows how After Effects was used to create a ballroom dancing scene from different pieces of video. There's not a lot of how-to detail (I want the nitty gritty stuff) but it's still an interesting discussion and proof of what today's tools and imagination can produce.<a href="http://www.macbreak.com/" /><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.twit.tv/mb61>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/31/macbreak-conversations-with-other-women-continued/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745600/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/31/macbreak-conversations-with-other-women-continued/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/31/macbreak-conversations-with-other-women-continued/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745600"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745600?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745600" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745600&amp;url=http://www.dvguru.com/2007/01/31/macbreak-conversations-with-other-women-continued/" /></p>]]></description><category>after effects</category><category>conversations with other women</category><category>ConversationsWithOtherWomen</category><category>macbreak</category><category>post production</category><dc:creator><![CDATA[Sheila Ward]]></dc:creator><dc:date>2007-01-31T05:04:00+00:00</dc:date></item><item><title><![CDATA[What we hear and how it affects what we see.]]></title><link>http://www.dvguru.com/2007/01/30/what-we-hear-and-how-it-affects-what-we-see/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/30/what-we-hear-and-how-it-affects-what-we-see/</guid><comments>http://www.dvguru.com/2007/01/30/what-we-hear-and-how-it-affects-what-we-see/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/audio/" rel="tag">Audio</a></p><img width="450" vspace="4" hspace="4" height="114" border="0" align="middle" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/ecker2.gif"  alt="Ecker Sound Experiment" /><br />Movie scenes, especially action sequences, are influenced by the sound effects added in post.  For example, in a fight scene the punches can be off by a foot or more but what really sells the illusion is the sound effect of a hard, fleshy hit.<br /><br />Lots of research has gone into placing the right sound effect at the right time, but what if a completely different sound effect was applied?  Would it change our perception of what we see on the screen?  That is what Adam Ecker and Laurie Heller <a href="http://scienceblogs.com/cognitivedaily/2007/01/what_we_hear_and_how_it_affect.php">sought out</a> to answer.  What they found was that depth perception is influenced not only by visual phenomena such as shadows, binocular disparity, and object size, but also by sound.  Good to know especially for those action scenes.  <h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://scienceblogs.com/cognitivedaily/2007/01/what_we_hear_and_how_it_affect.php>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/what-we-hear-and-how-it-affects-what-we-see/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745516/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/30/what-we-hear-and-how-it-affects-what-we-see/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/what-we-hear-and-how-it-affects-what-we-see/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745516"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745516?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745516" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745516&amp;url=http://www.dvguru.com/2007/01/30/what-we-hear-and-how-it-affects-what-we-see/" /></p>]]></description><category>audio</category><category>depth</category><category>effects</category><category>perception</category><category>sound</category><dc:creator><![CDATA[Russell Heimlich]]></dc:creator><dc:date>2007-01-30T22:36:00+00:00</dc:date></item><item><title><![CDATA['Full HD' and modes of deinterlacing]]></title><link>http://www.dvguru.com/2007/01/30/full-hd-and-modes-of-deinterlacing/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/30/full-hd-and-modes-of-deinterlacing/</guid><comments>http://www.dvguru.com/2007/01/30/full-hd-and-modes-of-deinterlacing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/hardware/" rel="tag">Hardware</a></p><img vspace="4" hspace="4" align="right" alt=""  src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/fullhd.jpg" />Steven Mullen at Digital Content Producer takes a hard look at methods of <a href="http://digitalcontentproducer.com/hdhdv/depth/hd_de_interlacing_2_011907/">de-interlacing</a> after examining the so-called "<a href="http://digitalcontentproducer.com/hdhdv/depth/hdvatwork_01082007/">Full HD</a>" marketing program used to promote televisions, camcorders, etc. with 1920x1080 resolution and 60p display / capture capabilities. It's a heavy read, but if you want to gather a better understanding of types of de-interlacing, and how they differ from each other, this is a useful explanation. Mullen concludes that a Full HD device must be capable of displaying or outputting a 1080/60p signal.<br /><br />(via <a href="http://freshdv.com">FresHDV</a>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://digitalcontentproducer.com/hdhdv/depth/hd_de_interlacing_2_011907/>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/full-hd-and-modes-of-deinterlacing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745155/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/30/full-hd-and-modes-of-deinterlacing/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/full-hd-and-modes-of-deinterlacing/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745155"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745155?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745155" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745155&amp;url=http://www.dvguru.com/2007/01/30/full-hd-and-modes-of-deinterlacing/" /></p>]]></description><category>1080p</category><category>deinterlacing</category><category>full hd</category><category>FullHd</category><category>hdtv</category><category>progressive</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-30T21:40:00+00:00</dc:date></item><item><title><![CDATA[Microsoft Vista DRM subverted]]></title><link>http://www.dvguru.com/2007/01/30/microsoft-vista-drm-subverted/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/30/microsoft-vista-drm-subverted/</guid><comments>http://www.dvguru.com/2007/01/30/microsoft-vista-drm-subverted/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/software/" rel="tag">Software</a></p><img vspace="4" hspace="4" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/800px-windows_vista.png"  alt="" />Within the past month, both HD DVD and Blu-Ray's AACS protection scheme has been bypassed, and now news has broken of a researcher cracking Vista's DRM scheme. Mind you, Vista hit shelves all but one week ago. Boing Boing <a href="http://www.boingboing.net/2007/01/29/vista_drm_cracked.html">sums it up</a> very nicely:<br /><br /><em>"As with previous multi-year DRM development efforts, this one disintegrated like wet kleenex on contact with the general public. Now that Vista, HDCP, Blu-Ray and HD-DVD are all broken, it seems like the millions of dollars and thousands of work-hours sunk into these systems was mis-spent. The only benefit that these anti-copying systems confer to the companies that developed them is the right to sue competitors -- and that benefit could have been had by shellacking a one-atom-thick layer of token DRM onto their systems, just enough to be able to invoke the DMCA. Everything else was just gold-plating, wasted money."   </em><br /><br />So the trend continues. Anything meant to be protected will always be cracked. Researcher Alex Ionesco's hack bypasses Vista's anti-copying technology and allows for full-res, unencrypted high-def video streams. Due to legal concerns, he has not yet released his code. Check out Boing Boing's <a href="http://www.boingboing.net/2007/01/29/vista_drm_cracked.html">summary</a> for the full scoop.<br /><br />(via <a href="http://hackingnetflix.com">Hacking Netflix</a>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.boingboing.net/2007/01/29/vista_drm_cracked.html>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/microsoft-vista-drm-subverted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/30/microsoft-vista-drm-subverted/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/microsoft-vista-drm-subverted/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745380"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745380?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745380" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745380&amp;url=http://www.dvguru.com/2007/01/30/microsoft-vista-drm-subverted/" /></p>]]></description><category>copyright</category><category>drm</category><category>hacking</category><category>vista</category><category>windows</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-30T18:44:00+00:00</dc:date></item><item><title><![CDATA[Final Cut Pro keyboard shortcuts]]></title><link>http://www.dvguru.com/2007/01/30/final-cut-pro-keyboard-shortcuts/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/30/final-cut-pro-keyboard-shortcuts/</guid><comments>http://www.dvguru.com/2007/01/30/final-cut-pro-keyboard-shortcuts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/editing/" rel="tag">Editing</a>, <a href="http://www.dvguru.com/category/software/" rel="tag">Software</a>, <a href="http://www.dvguru.com/category/post-production/" rel="tag">Post-production</a>, <a href="http://www.dvguru.com/category/beginner/" rel="tag">Beginner</a>, <a href="http://www.dvguru.com/category/intermediate/" rel="tag">Intermediate</a></p><img vspace="4" hspace="4" align="right" alt=""  src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/products_fc_studio_img02.jpg" />Knowing your keyboard shortcuts will take you to the next level in your mastery of Final Cut Pro. For some help with memorization, try printing out this shortcut <a href="http://www.flippant.net/blogimages/finalcut_5_shortcuts.pdf">document</a> and keep it on your desk while you edit. Thankfully, it's nicely organized so you can learn a block of shortcuts at a time. Thanks to <a href="http://flippant.net/blog/">Flippant</a> for the tip.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://flippant.net/blog/blog/fcp-shortcuts/>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/final-cut-pro-keyboard-shortcuts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/745129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/30/final-cut-pro-keyboard-shortcuts/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/30/final-cut-pro-keyboard-shortcuts/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-745129"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-745129?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-745129" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-745129&amp;url=http://www.dvguru.com/2007/01/30/final-cut-pro-keyboard-shortcuts/" /></p>]]></description><category>editing</category><category>final cut pro</category><category>FinalCutPro</category><category>flippant</category><category>keyboard shortcuts</category><category>KeyboardShortcuts</category><category>post-production</category><category>software</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-30T17:00:00+00:00</dc:date></item><item><title><![CDATA[Ze Frank heads to Hollywood]]></title><link>http://www.dvguru.com/2007/01/29/ze-frank-heads-to-hollywood/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/29/ze-frank-heads-to-hollywood/</guid><comments>http://www.dvguru.com/2007/01/29/ze-frank-heads-to-hollywood/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/trends/" rel="tag">Trends</a>, <a href="http://www.dvguru.com/category/business/" rel="tag">Business</a>, <a href="http://www.dvguru.com/category/web/" rel="tag">Web</a>, <a href="http://www.dvguru.com/category/online/" rel="tag">Online</a></p><img width="204" vspace="4" hspace="4" height="149" border="1" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/771d04d6bc5d60d3118a8c366f689ff1757.jpg"  alt="" />In the growing trend of Hollywood embracing Videobloggers, an <a href="http://www.observer.com/20070122/20070122_Spencer_Morgan_thecity_thetransom.asp">Observer article</a> talks about the Hollywood courtship of the biggest videoblogger, Ze Frank. "<a href="http://www.zefrank.com/theshow">The Show</a>" is part of my morning ritual but in March, Ze will stop his morning newscasts as he had planned. There have been a lot of talk of what he might do next. According to the article, Ze says feature film will be his focus, though he will "never ditch the web." The article also provides some insight into his daily ritual.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.observer.com/20070122/20070122_Spencer_Morgan_thecity_thetransom.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/ze-frank-heads-to-hollywood/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/744713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/29/ze-frank-heads-to-hollywood/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/ze-frank-heads-to-hollywood/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-744713"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-744713?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-744713" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-744713&amp;url=http://www.dvguru.com/2007/01/29/ze-frank-heads-to-hollywood/" /></p>]]></description><category>hollywood</category><category>the show</category><category>TheShow</category><category>videoblogger</category><category>ze frank</category><category>ZeFrank</category><dc:creator><![CDATA[Ajit Anthony]]></dc:creator><dc:date>2007-01-29T23:08:00+00:00</dc:date></item><item><title><![CDATA[DVD teaches Final Cut Pro and DVX100 tips]]></title><link>http://www.dvguru.com/2007/01/29/dvd-teaches-final-cut-pro-and-dvx100-tips/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/29/dvd-teaches-final-cut-pro-and-dvx100-tips/</guid><comments>http://www.dvguru.com/2007/01/29/dvd-teaches-final-cut-pro-and-dvx100-tips/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/cameras/" rel="tag">Cameras</a>, <a href="http://www.dvguru.com/category/editing/" rel="tag">Editing</a>, <a href="http://www.dvguru.com/category/the-shoot/" rel="tag">The Shoot</a>, <a href="http://www.dvguru.com/category/post-production/" rel="tag">Post-production</a></p><img width="213" vspace="4" hspace="4" height="285" border="1" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/noahs-book.jpg" alt="" />Callbox has released a <a href="http://Advanced Pulldown Removal">Tutorial dvd</a> that teaches users how to maximize shooting with a DVX100 and editing in Final Cut Pro. The tutorial is taught by Noah Kadner. If you use the 2-pop forums, you will have surely seen his name or even recieved assistance from him. Topics include: Output for 35mm Film, Cinema Tools, SDI vs. Firewire Capture and, of coure, Advanced Pulldown Removal. Priced at $75.<br /><br />(via <a href="http://www.macworld.com/news/2007/01/26/dvx100/index.php">Macworld</a>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.callboxlive.com/store/product_info.php?products_id=28>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/dvd-teaches-final-cut-pro-and-dvx100-tips/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/744581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/29/dvd-teaches-final-cut-pro-and-dvx100-tips/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/dvd-teaches-final-cut-pro-and-dvx100-tips/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-744581"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-744581?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-744581" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-744581&amp;url=http://www.dvguru.com/2007/01/29/dvd-teaches-final-cut-pro-and-dvx100-tips/" /></p>]]></description><category>dvx</category><category>dvx100</category><category>final cut pro</category><category>FinalCutPro</category><dc:creator><![CDATA[Ajit Anthony]]></dc:creator><dc:date>2007-01-29T21:26:00+00:00</dc:date></item><item><title><![CDATA[DIY filmmaking roundtable discussion]]></title><link>http://www.dvguru.com/2007/01/29/diy-filmmaking-roundtable-discussion/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/29/diy-filmmaking-roundtable-discussion/</guid><comments>http://www.dvguru.com/2007/01/29/diy-filmmaking-roundtable-discussion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/diy/" rel="tag">DIY</a></p><img vspace="4" hspace="4" align="right" alt=""  src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/difround.jpg" />Another valuable interview <a href="http://workbookproject.com/?p=151">is up</a> at the Workbook Project, this time in the form of a roundtable discussion with Mark Stolaroff of <a href="http://nobudgetfilmschool.com/">No Budget Film School</a> and Paul Harrill of <a href="http://selfreliantfilm.com">Self-Reliant Filmmaking</a>. Along with Lance Weiler, the group approaches the topic of DIY, low/no budget-style film production. Lots of topics are covered, including tips regarding fundraising, producing, directing, casting, and more. A worthwhile listen here.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://workbookproject.com/?p=151>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/diy-filmmaking-roundtable-discussion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/744452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/29/diy-filmmaking-roundtable-discussion/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/diy-filmmaking-roundtable-discussion/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-744452"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-744452?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-744452" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-744452&amp;url=http://www.dvguru.com/2007/01/29/diy-filmmaking-roundtable-discussion/" /></p>]]></description><category>diy</category><category>filmmaking</category><category>independent</category><category>indie</category><category>lance weiler</category><category>LanceWeiler</category><category>low budget</category><category>LowBudget</category><category>no budget</category><category>NoBudget</category><category>workbook project</category><category>WorkbookProject</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-29T18:41:00+00:00</dc:date></item><item><title><![CDATA[Frame counting]]></title><link>http://www.dvguru.com/2007/01/29/frame-counting/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/29/frame-counting/</guid><comments>http://www.dvguru.com/2007/01/29/frame-counting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/movies/" rel="tag">Movies</a>, <a href="http://www.dvguru.com/category/dvd/" rel="tag">DVD</a></p><img vspace="4" hspace="4" align="right" alt=""  src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/touch-of-zen-5-300.jpg" />Here's a fascinating find via <a href="http://scottsimmons.tv/blog">Scott Simmons</a>: <a href="http://www.davidbordwell.net/">David Bordwell</a> admits to being a <a href="http://www.davidbordwell.net/blog/?p=230">frame counter</a>, and his calculative observations of edited sequences reveals the differences between film and video formats. Bordwell counts exact frames in tightly edited sequences from 35mm/16mm film prints and reveals the arithmetical precision used by directors and editors to create a specific rhythm. Watching the same film on different video formats (VHS, DVD, and Laserdisc) Bordwell then observes the differences in precise sequence lengths in frames due to differing video frame rates and 3:2 pulldown. It's an excellent read highlighting the differences between film and video frame rates, NTSC vs. PAL, and interlaced versus progressive formats, and how all of these different factors affect the actual rhythm of film editing. <br /><br />(via <a href="http://scottsimmons.tv/blog">editblog</a>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.davidbordwell.net/blog/?p=230>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/frame-counting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/744152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/29/frame-counting/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/frame-counting/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-744152"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-744152?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-744152" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-744152&amp;url=http://www.dvguru.com/2007/01/29/frame-counting/" /></p>]]></description><category>david bordwell</category><category>DavidBordwell</category><category>editing</category><category>film</category><category>frame rate</category><category>FrameRate</category><category>movies</category><category>pulldown</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-29T15:59:00+00:00</dc:date></item><item><title><![CDATA[Interview with Mike Hudack from blip.tv]]></title><link>http://www.dvguru.com/2007/01/29/interview-with-mike-hudack-from-blip-tv/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/29/interview-with-mike-hudack-from-blip-tv/</guid><comments>http://www.dvguru.com/2007/01/29/interview-with-mike-hudack-from-blip-tv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/trends/" rel="tag">Trends</a>, <a href="http://www.dvguru.com/category/business/" rel="tag">Business</a>, <a href="http://www.dvguru.com/category/the-little-guy/" rel="tag">The Little Guy</a>, <a href="http://www.dvguru.com/category/web/" rel="tag">Web</a>, <a href="http://www.dvguru.com/category/post-production/" rel="tag">Post-production</a>, <a href="http://www.dvguru.com/category/on-the-go/" rel="tag">On-the-go</a>, <a href="http://www.dvguru.com/category/online/" rel="tag">Online</a>, <a href="http://www.dvguru.com/category/interviews/" rel="tag">Interviews</a></p><img width="196" vspace="4" hspace="4" height="282" border="1" align="right" alt="" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/mike-hudack.jpg" /><em>As a videoblogger, I had initially hosted all my content on my own web server. I did this so because I could control how the content was viewed, build an audience around my site and keep the rights to the content. But with the diverging media platforms, the task quickly became a nuisance. Some people didn't have Quicktime, iTunes didn't like Flash, then there is the Windows Media Center. Yikes! After a while, I decided to share the hosting responsibilities with blip.tv.<br /><br />It was a pretty easy decision to choose <a href="http://blip.tv/">blip.tv</a>. You uploaded one file and it did the rest. The Blip Flash conversion was as good as Sorenson's awesome Flash conversion. They offered Windows Media Center compatibility. Like Revver, they offered ads but with added options. They offered raw statistics. Upcoming features promised even more flexibility and power. For a filmmaker or videoblogger, there is not a better hosting site than blip.tv. <br /><br />Mike Hudack is the CEO of blip.tv. He is a big presence within the <a href="http://tech.groups.yahoo.com/group/videoblogging/">videoblogging Yahoo forum group</a> and by far the most accessible CEO I have ever met. In my interview with him, we covered a range of topics that I think every videoblogger should be thinking about: content rights, advertising, mobile distribution and upcoming features on blip.tv.</em><p> <span style="font-weight: bold;">Ajit:</span> 2006 seemed like the year of the YouTube. How did and does blip.tv fit in with all of this?<br /> <br /> <span style="font-weight: bold;">Mike Hudack:</span> Well, I would argue that 2006 was in fact the year of online video, and that 2007 will also be the year of online video. The "online video" field is huge, and the viral video segment was the first to explode -- and YouTube led this viral video segment for a lot of reasons, not least because you can find any commercially produced video in the world on it.<br /> <br /> At blip.tv, our focus is very different than YouTube's. We're focusing, first and foremost, on shows. Shows are different from viral video in a lot of ways. They're generally better produced. They're stickier. They're often focused on a particular topic, and they're extremely entertaining. We believe that 2007 will be the year of the independent content creator, and many of the great independent content creators out there are creating shows.<br /> <br /> We've built the best platform in the world for independent show creators at Blip, and we're dedicated to ensuring that an independent content creator can make a great show in 2007 while maintaining editorial independence, maintaining ownership of their creative output, and actually making a living from their hard work.<br /> <br /> To that end, we've built a platform that offers cost certainty (free bandwidth without fear of success), distribution to platforms as diverse as Blogger, AOL Video, Yahoo Video, Akimbo and iTunes, a marketing engine that has brought shows from 5,000 to hundreds of thousands of views per episode, and an advertising model that is now making some people more than enough money to live on.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> With my video podcast <a href="http://squigglebooth.com/">site</a>, I tried to do all the hosting and then eventually decided to move partially to Blip because it gave us more flexibility. And also because there are so many platforms out there and it is impossible for an independent podcaster to keep up with it all.<br /> <br /> <span style="font-weight: bold;">Mike:</span> Indeed. The thing about YouTube... you'll find lots of great commercial video on it, and lots of stupid human tricks, but only a smattering of great independently produced content. There are a lot of reasons for this, but you have to recognize that their platform is designed to drive the YouTube brand home, that it's incompatible with a great portion of the world, and that they don't offer any realistic revenue model for independent content creators. YouTube isn't compatible with iTunes, Apple TV or Democracy Player, just to name a few.<br /> <br /> Keeping up with those platforms is Blip's job. It's our job to negotiate distribution deals with the latest and greatest video aggregators. We're about to launch automatic syndication -- with full credit given to the content creator and full advertising support -- to MeeVee. This is in addition to our existing deals with AOL, MSN (powered by AOL, actually) and Yahoo. And we've got many more coming.<br /> <br /> Key to our model is that we offer an open platform. We're the only major service out there that offers direct and truly usable links to transcoded FLV files in our RSS. That's a pretty geeky thing to say, but it makes a real difference in practice. It means that people can build new tools and new platforms to work against Blip and your video will work perfectly in those platforms. That's something that other video services simply can't say.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> You also provide compatibility for the Windows Media Center. Which I certainly wasn't aware of before I switched.<br /> <br /> <span style="font-weight: bold;">Mike:</span> Yes, we do provide compatibility for Windows Media Center. We think it's incredibly important that people be able to enjoy your video in a "lean back" way -- just like they watch television. Windows Media Center is an important part of that. Apple TV is also an important part of that -- it hasn't shipped yet, but we already support it. And we also offer a plug-in that allows you to upload videos to Blip directly within Windows Movie Maker. We're dedicated to supporting the great ecosystem of video software, systems and services that are already out there.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> With Apple TV, will you allow users to upload HD content?<br /> <br /> We didn't have to do much of anything to support Apple TV because of the way our service already works. We technically already allow people to upload HD content, and we have every intention of dramatically improving support for HD content as we move forward. You can upload 1080p video to Blip right now, the only catch is that it can take a while for a user to download on a relatively slow DSL or cable modem. That's the real challenge with HD video. We're exploring a number of p2p distribution options for HD video right now, and we've actually gone so far as to implement one solution in development, but we haven't released it yet. We believe that HD video content will become increasingly important in 2007, and we're committed to staying in front of that trend.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> Just today, a mobile distribution service emailed me about distributing on cellphones. These emails are getting more frequent. Where is Blip in all of this?<br /> <br style="font-weight: bold;" /> <span style="font-weight: bold;">Mike:</span> Well, right now we're not very excited about the cell phone market. I know that sounds like blasphemy. In some senses it is. The conventional wisdom is that the cell phone is going to be the next great frontier for watching video.<br /> <br /> With the exception of the iPhone (which we support because it's an iPod) we have yet to see a cell phone we want to watch video on. If you look at the statistics closely, you'll see that the majority of cell phone users out there agree with us. Not many people are actually watching video on their phones, despite all the hype.<br /> <br /> We could release mobile phone support tomorrow, but we're not convinced it's worth the effort. We've had people from every major phone manufacturer and network talk with us about this, trying to convince us to support cell phones. When we press hard about our reservations, they tend to privately agree with us but insist that the revolution is "just around the corner." We've been hearing that for a long time. It always takes longer for those kinds of technical revolutions to happen than prognosticators would have us believe, and we don't see how it can be made a compelling experience anytime soon.<br /> <br /> The great thing about video on the Web is the discovery process -- it's much better than a television channel guide. The great thing about video on the television is that I can sit four feet away with a beer in one hand and popcorn in the other and totally veg out. The cell phone doesn't give me either advantage. The only thing it's got is that it's with me all the time. So maybe I may want to watch two minutes of video while waiting for the bus. But CNN.com on my cellphone already fills that time for me. It's easier to read a news story on the phone than it is to watch video on that tiny screen.<br /> </p>
<p><span style="font-weight: bold;">Ajit:</span> It would be cool to be talking about a video and just pull your cellphone out of your pocket and show it.<br /> <br /> <span style="font-weight: bold;">Mike:</span> Sure, that would be great. But is there a business there?<br /> <span style="font-weight: bold;"></span></p>
<p><span style="font-weight: bold;">Ajit:</span> By your estimate, when do you think the transition will happen (if you think it happens at all)?<br /> <br /> <span style="font-weight: bold;">Mike:</span> The transition to the point where watching video on a cell phone is a rewarding experience? I think it will take years, but that the iPhone will push the industry in the right direction. There's another problem which I haven't really touched on, and it's the approach the carriers are taking to the market.<br /> <br /> On the Internet we have net neutrality, which means that we don't have to negotiate with individual ISPs to push video to their users. We don't have to go from Speakeasy to Comcast to Time Warner Cable to Verizon and say "Please, could we make blip.tv available to your Internet subscribers?" </p>
<p> With cell phones each carrier has their own little fiefdom, and we would have to go from carrier to carrier negotiating lopsided agreements to get access to their subscribers. That means that only watered down crap ever reaches the handset, and it means that the real driving force of innovation and platform adoption (choice, easy access and low barriers to entry) aren't in effect. Without those innovation drivers at work you're going to see uninteresting rehashing of offerings already available on the Internet and television that aren't uniquely suited to mobile devices. If the carriers opened their networks up you'd see real innovation and a class of applications that actually offer value because they're on mobile devices.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> YouTube has the popular video responses. In Blip you have blogs and a community page. Can you talk about that?<br /> <br /> <span style="font-weight: bold;">Mike:</span> Sure. When we first started blip.tv, we built it as a publishing and distribution platform. We looked around at the market and realized that more than having a central point of discussion, people were crying out for the ability to put video on their own sites, on iTunes and throughout the Web at large. So those were the features we built out first.<br /> <br /> Once we had that down, we moved on to really building out the community features on blip.tv itself as a destination site. We had an advantage in doing this in that we bootstrapped with all of the content people had uploaded for distribution. But we still didn't have enough conversation going on, and we realized we had to bootstrap a bit again. So we started asking people to share RSS feeds from their blogs and other platforms in order to really populate the site with content. Once that was done the site really started to feel "alive" and we've been building all those features out since.<br /> <br /> We're very keen on building community on Blip, both around blip.tv itself but also around individual shows. That's why we added the show pages and the ability to read the show's blog and comment on the show itself right there on that show page. Now we're working hard on a set of features to encourage even more community building on Blip, and we're particularly looking to find new and interesting ways to stitch remote sites (like your blog) together with Blip in a community way. So we're looking at sharing comments across sites, trackbacks and pingbacks, and all sorts of things like that.<br /> <br /> Our community has really developed in a different way than YouTube. YouTube is focused on being a digital video repository, we're focused on providing presence for shows.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> Let us talk about some of the new features in place (and coming up). Ads? The user can add ads to their content. Talk about that. Because unlike Revver, you have several options?<br /> <br /> <span style="font-weight: bold;">Mike:</span> Absolutely. So one of our most important goals at blip.tv is to make sure that original content creators can make money from their work. We believe in independent content, and we believe that we're entering an age in which the traditional networks (your NBC's and the like) are losing relevance. Their importance and negotiating power is based on a monopoly on broadcast spectrum.<br /> <br /> So our challenge -- everyone's challenge -- is to build a way that you can monetize good content while maintaining editorial control and ownership over your work.<br /> <br /> The first thing we did differently with advertising is we made it opt-in. We're the only company, to my knowledge, to do this. If you don't want advertising on your videos on Blip, you don't get it. You have to ask for it. Once you ask for it, you've got lots of choices about how it works.<br /> <br /> I'll talk about how we monetize most content first, then we can talk about the top-of-the-line content, which we treat a little differently.<br /> <br /> No one knows what the right model for video advertising is yet, and at Blip we believe that there won't be any single correct answer. Some advertising strategies will work better for some shows, other strategies for other shows.<br /> <br /> The first question you face when talking about advertising is the format. You've got pre-roll advertisements, post-roll advertisements, mid-roll advertisements and adjacent advertisements. Pre-roll advertisements pay the best, but really annoy users. Post-roll advertisements don't pay as well, and only get seen by 50% or less because they aren't displayed until the video is completely finished playing.<br /> <br /> That brings up an important question. Do you annoy your users in order to make an extra buck? or do you go with post-rolls that don't annoy your users but don't make you as much money? Well, at Blip we don't feel like that's our decision to make. So we've punted, if you like. The content owner makes that choice.<br /> <br /> Today we offer post-roll ads and we allow you to opt into pre-roll ads, which are coming soon. We expect that within the next month or two. So you have that choice. <br /> <br /> Then you can pick mid-roll ads, which kind of split the difference. They're little text or banner ads that show up at some point while the video is playing, generally in the lower third of the video player. They overlay over the video and go away after a little while. We're also offering adjacent ads right now, which are banner or text ads next to the video player that change as you're watching the video based on whatever's being talked about in the video at that time.<br /> <br /> So at Blip you can choose any one or any combination of these formats, with an eye towards finding the sweet spot for your content. We serve these ads through a series of partnerships with leading video advertising companies. You can opt into the blip.tv blend, which means that we serve ads from whatever partners we think will pay the best at the moment. Or you can say that you like one partner more than others, and you can drill down and build a "custom blend" which includes only the ad partners you like.<br /> <br /> It's all about putting you in control of your monetization strategy.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> How much do these ads pay?<br /> <br /> <span style="font-weight: bold;">Mike:</span> Well, some of them pay very well and some of them don't pay very well at all. It's very dependent on your content. Our goal is to get something like a $10 effective CPM from all ad formats, measuring based on how often they're seen.<br /> <br /> Some of our ad partners pay better than that, and we're particularly excited about a new ad partner we're gradually putting online right now which offers 15-second postroll full-motion video ads for QuickTime that pay very well on a CPM basis. Other ad partners pay on a CPC (cost per click) basis, probably around ten to thirty cents per click. So that's what we can do for all shows.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> Talking about cost per click. You also offer raw statistics.<br /> <br /> <span style="font-weight: bold;">Mike:</span> We do offer raw statistics.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> Will this get more elaborate?<br /> <br /> <span style="font-weight: bold;">Mike:</span> And, by the way, I'd like to mention that we think that our model of using a number of partners is a winning one. It gives us access to a huge pool of very talented and innovative companies, and lets us do things with advertising that we could never accomplish alone. We're creating an open air marketplace for advertising, using the forces of the market to deliver the best possible solution.<br /> <br /> Our advertising stats are actually about to get much more elaborate. We have a release coming up scheduled for Saturday which includes very pretty charts and graphs of your advertising performance, lists of your top-grossing episodes, your best days, and all sorts of other metrics. We believe that the best way to increase revenue for your show is to watch what works and doesn't work and change what you're doing as a result. You can't do that without the proper information to back it up, and we're building those tools right now.<br /> <br /> Now that we've talked about advertising for everyone, we should probably touch quickly on really high-end shows. We believe that some shows can do much better than run-of-network advertisements from our ad partners. For them it's not about ad format or anything else. That's because they've either built a huge mass-appeal audience or because they have a relatively large audience in a particularly valuable advertiser-attractive niche.<br /> <br /> For these shows we actually go out on our own and pitch sponsorships for them. When we do that, we're meeting directly with media buyers and brands and saying "You know, Show X has a great audience that perfectly matches your brand, and they've built up a great reputation. You should associate your brand with them."<br /> <br /> A perfect example of this is Amanda Congdon's new show, starring Amanda Congdon. We actually launched Starring Amanda Congdon with sponsorships from Unilever and Paltalk. It was the first independently produced show ever to be underwritten by a major brand sponsor at launch. Ever. So we don't price those as CPC or even on a CPM basis. We price those for brand adjacency. And they pay really very well.<br /> <br /> We believe that sponsorships will allow a great number of content creators to make their shows full-time, without having to worry about a day job. We're already seeing this happen. </p>
<p> As far as more elaborate statistics, our next release will include nice charts &amp; graphs for tracking the performance of your content. We'll also be giving you lots of new ways to look at your show's performance over time.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> Will the show page become easier to configure? Or tailored to personal needs?<br /> <br /> <span style="font-weight: bold;">Mike:</span> We've just launched new show pages, and we're really excited about how people are embracing them. They're uploading big show pictures and trailers and putting in RSS feeds of their own non-video blogs. We're switching gears a bit and redesigning the individual video view page now, and when we finish that up we're going to come back to the show page and offer a bunch of new and interesting features there. We're particularly interested in offering a version of the Jumbotron (that's the big video player on our homepage that rotates through a bunch of video samples) on the show page.<br /> <br /> We've also got some enhancements to show page configuration in our new release coming out on Saturday, and we're always looking to make configuration easier. If you've got any suggestions, we're all ears and would love to implement them if we feel they make sense.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> Well, I guess basic CSS controls would be nice. I would like something very similar to my site in terms of colors and look. Do you think that will be possible someday? Similar to how Myspace allows you to customize (hack) the user page.<br /> <br /> <span style="font-weight: bold;">Mike:</span> I think that some basic CSS controls should be possible someday, definitely. We're always trying to balance the Facebook approach ("we've got a good look and feel, and it works reasonably well for everyone") against the MySpace approach ("go! make this ugly and difficult to use!")<br /> <br style="font-weight: bold;" /> <span style="font-weight: bold;">Ajit:</span> There is a lot of chatter about a new feature called intros and outros, would you like to talk about that?<br /> <br /> <span style="font-weight: bold;">Mike:</span> You know, I'd probably rather not talk about that much, except to say that it's something we've been working on for a while and we'll be releasing as soon as we can. I'm really thrilled to see that people are excited about the feature, and I hope we can release the functionality for them soon. There are a lot of delicate questions around intros &amp; outros that we still have to figure out how to solve, though. In general, though, we think they'll have a pretty revolutionary effect on the way that people publish their show. Maybe evolutionary. Somewhere between evolutionary and revolutionary.<br /> <br /> <span style="font-weight: bold;">Ajit:</span> Dvguru recently reported that YouTube is going to possibly put content on their own TV show or channel. I was bothered by this because the user gets nothing for this and though it is legal by the user agreement, it seems like a violation. I know from the videoblogging forum, you are very strong about user rights, can you talk a little about this?<br /> <br /> <span style="font-weight: bold;">Mike:</span> I believe it's the price you pay for uploading your content to a service without paying attention to the fine print of the terms of service. This is the problem with being an independent content creator who wants to make a living off your work and putting it on YouTube. You're going to be taken advantage of.<br /> <br /> They're not the only ones, of course, but they're at the top of the list. There's nothing wrong with taking Internet video and making it available on a TV show or channel. It just has to be done in a way that respects content creator rights, and based on YouTube's history I doubt that they will.<br /></p>
<p> I also have my doubts, of course, on whether YouTube's viral video content will do well in a linear television format. It'll be about as compelling as America's Funniest Home Videos. Where's Bob Saget when you need him?<br /> <br style="font-weight: bold;" /> <span style="font-weight: bold;">Ajit:</span> What do you say to independent creators who host their own videos? Why should they bring their content to Blip?<br /> <br style="font-weight: bold;" /> <span style="font-weight: bold;">Mike:</span> Hosting your own videos is an exercise in the ultimate control, and in that it's a good thing. It denies you a lot of the services and value that a service like Blip can add, though, and at some point I think that most people will feel that pinch.<br /> <br /> First of all, if you're hosting your own content and it becomes massively popular you get a big bill at the end of the month from your host. Either that or they shut you down just as you're peaking. Both suck. With blip.tv you get cost certainty -- you know we won't shut you down if you're successful and using a bunch of bandwidth, and you know we won't stick you with a huge bill at the end of the month. We don't punish you for your success.<br /> <br /> We offer tons of value beyond that really basic thing, though. We've got a very mature, enterprise-quality transcoding system that turns your beautiful Quicktime masterpiece into a gorgeous Flash 8 work of art. We're about to release new functionality to grab the audio track and turn it into an mp3 audio podcast. We're automating all that hard work for you and spending our CPU time to do it.<br /> <br /> Then you've got our distribution and marketing system. Syndication to AOL Video and Yahoo Video and MSN Video and Akimbo and the rest. The technical know-how and implementation of RSS 2.0 feeds for iTunes and Windows Media Center and the rest. A mature and capable system for accepting video uploads from cell phones and e-mails and FTP. A Flash player that's well tested and only getting better and more mature.<br /></p>
<p> A very powerful application programming interface that people are building a universe of applications to interact with, including an upcoming Wordpress plug-in from the guys who do Galacticast and a Drupal plugin that lets you manage your entire Blip.tv-hosted show directly within Drupal.<br /> <br /> Our marketing is important, too. If you've got a great show we can help you promote it with assistance from our PR firm and our relationships with everyone from Apple to the guys who run that latest video aggregator and search site you've heard about.<br /> <br /> Last but not least, there's monetization. Do you want to sell your own ads, too?</p>
<p><em>Thanks to Mike Hudack for his time and effort. You can follow the Blip story on their <a href="http://blog.blip.tv/blog/">blog</a>.</em></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.dvguru.com/2007/01/29/interview-with-mike-hudack-from-blip-tv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/737848/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/29/interview-with-mike-hudack-from-blip-tv/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/interview-with-mike-hudack-from-blip-tv/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-737848"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-737848?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-737848" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-737848&amp;url=http://www.dvguru.com/2007/01/29/interview-with-mike-hudack-from-blip-tv/" /></p>]]></description><category>akimbo</category><category>aol</category><category>apple</category><category>blip</category><category>blip.tv</category><category>drupal</category><category>flash</category><category>itunes</category><category>itv</category><category>mike hudack</category><category>MikeHudack</category><category>online video hosting</category><category>OnlineVideoHosting</category><category>revver</category><category>rss</category><category>tv</category><category>windows media center</category><category>WindowsMediaCenter</category><category>wordpress</category><category>yahoo video</category><category>YahooVideo</category><category>youtube</category><dc:creator><![CDATA[Ajit Anthony]]></dc:creator><dc:date>2007-01-29T13:58:00+00:00</dc:date></item><item><title><![CDATA[TV irrelevant in five years, says Gates]]></title><link>http://www.dvguru.com/2007/01/29/tv-irrelevant-in-five-years-says-gates/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/29/tv-irrelevant-in-five-years-says-gates/</guid><comments>http://www.dvguru.com/2007/01/29/tv-irrelevant-in-five-years-says-gates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/trends/" rel="tag">Trends</a>, <a href="http://www.dvguru.com/category/television/" rel="tag">Television</a>, <a href="http://www.dvguru.com/category/web/" rel="tag">Web</a>, <a href="http://www.dvguru.com/category/online/" rel="tag">Online</a></p><img vspace="4" hspace="4" align="right" alt=""  src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/genimage.jpg" />At the World Economic Forum on Saturday, Bill Gates <a href="http://today.reuters.com/news/articlenews.aspx?type=internetNews&amp;storyid=2007-01-27T160433Z_01_L27910975_RTRUKOC_0_US-DAVOS-INTERNET-TV.xml&amp;src=rss">forecast</a> the demise of television in five years with the increasing popularity and greater flexibility of online video. <em>"I'm stunned how people aren't seeing that with TV, in five years from now, people will laugh at what we've had.." </em>While not exactly an earth-shattering prediction, it is still brave to suggest that TV will be irrelevant. While there is certainly something of a benefit to be had in being able to choose viewing content on the internet, there is still a gap to be bridged between traditional television and online video. In addition to this, online content needs to mature before it can "take over" television, and Download Squad makes a <a href="http://www.downloadsquad.com/2007/01/27/gates-says-tv-is-doomed-internet-where-its-at/">good point</a> in saying that a "convergence device" (read: something like the Apple TV) will be needed to really merge internet video and TV. But then again, there is also the issue of bandwidth. So, maybe it's not that simple... what do you think? What will become of television over the next five years?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://today.reuters.com/news/articlenews.aspx?type=internetNews&amp;storyID=2007-01-27T160433Z_01_L27910975_RTRUKOC_0_US-DAVOS-INTERNET-TV.xml&amp;pageNumber=1&amp;imageid=&amp;cap=&amp;sz=13&amp;WTModLoc=NewsArt-C1-ArticlePage1>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/tv-irrelevant-in-five-years-says-gates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/743840/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/29/tv-irrelevant-in-five-years-says-gates/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/tv-irrelevant-in-five-years-says-gates/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-743840"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-743840?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-743840" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-743840&amp;url=http://www.dvguru.com/2007/01/29/tv-irrelevant-in-five-years-says-gates/" /></p>]]></description><category>bill gates</category><category>BillGates</category><category>online</category><category>television</category><category>video</category><category>web</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-29T09:33:00+00:00</dc:date></item><item><title><![CDATA[Special effects of Children of Men]]></title><link>http://www.dvguru.com/2007/01/29/special-effects-of-children-of-men/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/29/special-effects-of-children-of-men/</guid><comments>http://www.dvguru.com/2007/01/29/special-effects-of-children-of-men/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/movies/" rel="tag">Movies</a>, <a href="http://www.dvguru.com/category/the-shoot/" rel="tag">The Shoot</a>, <a href="http://www.dvguru.com/category/post-production/" rel="tag">Post-production</a></p><img vspace="4" hspace="4" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/dog_050_030_scan.jpg" alt="" />Ok, so I really quite like <em>Children of Men</em>. Partly because it is one of the most convincing films I have seen in a long time, in more ways than one. With other films, I sometimes doubt what I am witnessing, in due part to visual effects that are simply unnatural, for lack of a better word. However, in <em>Children of Men</em>, the implementation of CG and special effects is nearly seamless and unidentifiable, undoubtedly in due part to the overall fluid nature of the film. Nevertheless, CG is there, and this <a href="http://www.fxguide.com/article390.html">fxguide article</a> does a great job in highlighting how special effects studio Double Negative handled implementing CG into several of <em>CoM</em>'s key (and long) scenes. Ordinarily, visual effects artists deal with source footage in several second cuts, but DNeg was faced with compositing shots that went for up to nine minutes. The article also has great technical details regarding the camera rig used during the infamous car chase scene. Very enlightening stuff here. (Here's hoping for a feature-loaded DVD release.)<br /><br />(via <a href="http://www.scottsimmons.tv/blog/">editblog</a>)<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fxguide.com/article390.html>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/special-effects-of-children-of-men/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/743686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/29/special-effects-of-children-of-men/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/29/special-effects-of-children-of-men/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-743686"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-743686?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-743686" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-743686&amp;url=http://www.dvguru.com/2007/01/29/special-effects-of-children-of-men/" /></p>]]></description><category>alfonso cuaron</category><category>AlfonsoCuaron</category><category>behind the scenes</category><category>BehindTheScenes</category><category>children of men</category><category>ChildrenOfMen</category><category>double negative</category><category>DoubleNegative</category><category>filmmaking</category><category>movies</category><category>special effects</category><category>SpecialEffects</category><category>visual effects</category><category>VisualEffects</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-29T06:59:00+00:00</dc:date></item><item><title><![CDATA[David Lynch interview with The Onion]]></title><link>http://www.dvguru.com/2007/01/28/david-lynch-interview-with-the-onion/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/28/david-lynch-interview-with-the-onion/</guid><comments>http://www.dvguru.com/2007/01/28/david-lynch-interview-with-the-onion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/movies/" rel="tag">Movies</a></p><img vspace="4" hspace="4" align="right" alt=""  src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/david-lynch.article.jpg" />In yet another recent interview, David Lynch talks about the creative processes behind filmmaking with <a href="http://www.avclub.com/content/node/57805">The Onion</a>. Among discussions regarding the progression of ideas, cinema as a tool for expression, and transcendental meditation, Lynch again gives another nod to digital video, claiming "There were no cons. Only pros," during the production of <em>Inland Empire</em>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.avclub.com/content/node/57805>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/28/david-lynch-interview-with-the-onion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/743506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/28/david-lynch-interview-with-the-onion/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/28/david-lynch-interview-with-the-onion/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-743506"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-743506?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-743506" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-743506&amp;url=http://www.dvguru.com/2007/01/28/david-lynch-interview-with-the-onion/" /></p>]]></description><category>david lynch</category><category>DavidLynch</category><category>filmmaking</category><category>inland empire</category><category>InlandEmpire</category><category>lynch</category><dc:creator><![CDATA[Brian Liloia]]></dc:creator><dc:date>2007-01-28T23:24:00+00:00</dc:date></item><item><title><![CDATA[31-megapixel H3D-31 DSLR from Hasselblad for just $24,995]]></title><link>http://www.dvguru.com/2007/01/26/31-megapixel-h3d-31-dslr-from-hasselblad-for-just-24-995/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/26/31-megapixel-h3d-31-dslr-from-hasselblad-for-just-24-995/</guid><comments>http://www.dvguru.com/2007/01/26/31-megapixel-h3d-31-dslr-from-hasselblad-for-just-24-995/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/production/" rel="tag">Production</a>, <a href="http://www.dvguru.com/category/cameras/" rel="tag">Cameras</a></p><br /><img width="250" vspace="2" hspace="2" height="189" border="0" align="right" alt="H3D 31" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/h3d-31.jpg" />Hasselblad have launched its H3D-31 DSLR 31-megapixel, the slightly tamer beast to its <a href="http://www.engadget.com/2006/01/11/hasselblad-h2d-39-megapixel-medium-format-digicam/">39-megapixel cousin</a>. The H3D 31 sports a 31-megapixel 44- x 33-millimeter sensor, micro lenses for faster ISO rating up to 800 and a faster capture rate at 1.2 seconds-per-image capture. It also features a mobile and tethered mode as well as Hasselblad's Natural Color Solution, Digital Auto Correction and Instant Approval Architecture.<br /><br />This camera is of course aimed at the most serious and professional commercial photographers and deservedly so. The more amateur cameraman might want to save his $24,995 for a new car, dream holiday or deposit on a house. If anyone has one of these babies and wants to send it in to DVGuru so we can review it we'll give it back. Promise!<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.engadget.com/2007/01/25/hasselblad-intros-31-megapixel-h3d-31-dslr/>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/26/31-megapixel-h3d-31-dslr-from-hasselblad-for-just-24-995/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/742927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/26/31-megapixel-h3d-31-dslr-from-hasselblad-for-just-24-995/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/26/31-megapixel-h3d-31-dslr-from-hasselblad-for-just-24-995/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-742927"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-742927?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-742927" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-742927&amp;url=http://www.dvguru.com/2007/01/26/31-megapixel-h3d-31-dslr-from-hasselblad-for-just-24-995/" /></p>]]></description><category>camcorder</category><category>H3D 31</category><category>H3d31</category><category>Hasselblad</category><dc:creator><![CDATA[Chris Tew]]></dc:creator><dc:date>2007-01-26T14:31:00+00:00</dc:date></item><item><title><![CDATA[GFX Pack offers customizable video graphics packages]]></title><link>http://www.dvguru.com/2007/01/26/gfx-pack-offers-customizable-video-graphics-packages/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/26/gfx-pack-offers-customizable-video-graphics-packages/</guid><comments>http://www.dvguru.com/2007/01/26/gfx-pack-offers-customizable-video-graphics-packages/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/software/" rel="tag">Software</a>, <a href="http://www.dvguru.com/category/post-production/" rel="tag">Post-production</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/gfxpack.jpg" alt="" />You may be like me and are constantly on the lookout for graphics to add to your production library. Besides being expensive, you usually get-what-you-get with no easy option to make changes. Well <a href="http://www.gfxpack.com/">GFX Pack</a> is offering video graphics packages that also contain the After Effects project file so you can make changes yourself. Now that is sweet. There may be others out there that provide project files, but this is the first one I have come across. GFX Pack currently has 5 <a href="http://www.gfxpack.com/gfxpack.html">packages</a> available for $99 each, or you can purchase them all for $399.<br /><br />[via <a href="http://digitalproductionbuzz.com">Digital Production Buzz</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gfxpack.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/26/gfx-pack-offers-customizable-video-graphics-packages/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/742823/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/26/gfx-pack-offers-customizable-video-graphics-packages/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/26/gfx-pack-offers-customizable-video-graphics-packages/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-742823"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-742823?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-742823" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-742823&amp;url=http://www.dvguru.com/2007/01/26/gfx-pack-offers-customizable-video-graphics-packages/" /></p>]]></description><category>after effects</category><category>gfx pack</category><category>GfxPack</category><category>graphics</category><category>production</category><dc:creator><![CDATA[Sheila Ward]]></dc:creator><dc:date>2007-01-26T05:38:00+00:00</dc:date></item><item><title><![CDATA[SpeedEDIT finally shipping]]></title><link>http://www.dvguru.com/2007/01/25/speededit-finally-shipping/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/25/speededit-finally-shipping/</guid><comments>http://www.dvguru.com/2007/01/25/speededit-finally-shipping/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/editing/" rel="tag">Editing</a>, <a href="http://www.dvguru.com/category/software/" rel="tag">Software</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/speededit_box.jpg" />The 6 city launch party took place in <a href="http://www.dvguru.com/2006/11/15/newtek-launches-speededit/">November</a> without a product, but NewTek has finally <a href="http://www.newtek.com/news/releases/01-22a-07.html">announced </a>that SpeedEDIT is now shipping. Boasting a tagline of <em>The Worlds Fastest Video Editor</em>, <a href="http://www.newtek.com/speededit/">SpeedEDIT </a>breaks away from traditional NLE workflows that are based around the film mentality and focuses on a resolution independent digital workflow. I couldn't find a trial version on their website, but I hear one will be offered. If your curious (like me), you can <a href="http://www.newtek.com/speededit/downloads.php">download </a>the user guide and get a better understanding of how the app works. SpeedEDIT costs $495 but if you are a Lightwave owner you can get it at a special price of $295.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.newtek.com/speededit/>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/25/speededit-finally-shipping/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/742809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/25/speededit-finally-shipping/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/25/speededit-finally-shipping/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-742809"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-742809?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-742809" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-742809&amp;url=http://www.dvguru.com/2007/01/25/speededit-finally-shipping/" /></p>]]></description><category>editor</category><category>lightwave</category><category>newtek</category><category>speededit</category><category>video editing</category><dc:creator><![CDATA[Sheila Ward]]></dc:creator><dc:date>2007-01-25T23:21:00+00:00</dc:date></item><item><title><![CDATA[MCA introduces internal Blu-ray burner for Macs]]></title><link>http://www.dvguru.com/2007/01/25/mca-introduces-internal-blu-ray-burner-for-macs/</link><guid isPermaLink="true">http://www.dvguru.com/2007/01/25/mca-introduces-internal-blu-ray-burner-for-macs/</guid><comments>http://www.dvguru.com/2007/01/25/mca-introduces-internal-blu-ray-burner-for-macs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.dvguru.com/category/hardware/" rel="tag">Hardware</a>, <a href="http://www.dvguru.com/category/media/" rel="tag">Media</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.dvguru.com/media/2007/01/mceblueray.jpg" />Attention Power Mac G4/G5 and Mac Pro owners, MCE has <a href="http://www.mcetech.com/blu-ray/">introduced </a>an internal Blu-ray burner for your rig. The drive is user-installable and along with Blu-ray is compatible with all DVD and CD recordable media. Speed specs include 2X read/write speed for Blu-ray, 8x read/write for DVD-R and 24x write/32x read for CD-R media. But wait, there's more. The drive is bundled with the new <a href="http://www.dvguru.com/2007/01/08/roxios-toast-8-titanium-now-available/">Toast Titanium 8</a> software with Blu-ray support. The price is listed as $699 but here's a tip. If you already have Toast Titanium 8, or just don't want it, you can opt out when you checkout and it subtracts $49 from your total. So that brings it down to $650 for just the drive.<br /><br />[via <a href="http://engadget.com">Engadget</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcetech.com/blu-ray/>Read</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/25/mca-introduces-internal-blu-ray-burner-for-macs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/forward/742795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.dvguru.com/2007/01/25/mca-introduces-internal-blu-ray-burner-for-macs/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.dvguru.com/2007/01/25/mca-introduces-internal-blu-ray-burner-for-macs/#comments" title="View reader comments on this entry">Comments</a><br /><br /><p><map name="google_ad_map_73-742795"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/73-742795?pos=0" coords="1,2,367,28" /><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23" /></map><img usemap="#google_ad_map_73-742795" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&amp;client=ca-aol_weblogs_xml&amp;channel=DVGuru_07_RSS&amp;output=png&amp;cuid=73-742795&amp;url=http://www.dvguru.com/2007/01/25/mca-introduces-internal-blu-ray-burner-for-macs/" /></p>]]></description><category>blu-ray</category><category>burner</category><category>cd</category><category>dvd</category><category>mac</category><category>mce</category><category>recordable</category><category>toast</category><dc:creator><![CDATA[Sheila Ward]]></dc:creator><dc:date>2007-01-25T22:48:00+00:00</dc:date></item></channel></rss>